There are dozens and dozens of Wishes in Silksong – quests that typically come from Wishwalls or NPCs who need Hornet to do something for them. Some quests aren't marked or tracked as Wishes, though they are still well worth completing. The Silksong Green Prince quest is one such quest chain.
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Arguably one of the most heartbreaking and beautiful quest chains in the game, the Silksong Green Prince quest leads players to a secret area and an alternative way to complete the main Act 3 story quest.
Follow this guide to learn how to complete the Green Prince quest in Silksong, including explanations on where to find the Green Prince in Act 2 and how to get to Lost Verdania later on.
How to Start the Green Prince Quest in Silksong
First, Find and Free the Green Prince in Sinner's Road
To start the Green Prince quest, Silksong players must decide whether to free the Mantis trapped behind a locked door in the Sinner's Road area.
If you want to follow his quest to its conclusion, you must free the Green Prince from his cell in this location with a Simple Key.
You can acquire a Simple Key from numerous vendors, though they can also be found as rewards from certain bosses or Wishes. Get to the point in Sinner's Road marked on the map above, then platform to the top-right of hte room and drop down to find the Green Prince's cell.
Free the Green Prince with your Simple Key, then and exhaust his dialogue to officially start this unofficial quest chain.
Step One: Find All Green Prince Locations in Act 1 & Act 2
Where to Find the Green Prince
The Green Prince will leap away after freeing him from prison in Sinner's Road. After this event, he will appear in three locations sequentially: twice in the Choral Chambers, and once to the far right of Greymoor. You must discover and clear both of the Choral Chambers locations before the Green Prince shows up there.
Green Prince Location #1: Choral Chambers Passageway
The first place where players can find the Green Prince in Silksong is to the left of the Citadel Spa, on the left side of the Choral Chambers. Go to the map marker location above to find the Green Prince's first location.
Speak to him to learn that Hornet and he are not so different in their negative attitude toward the Citadel.
Green Prince Location #2: Cogwork Dancers Boss Arena
After you defeat the Cogwork Dancers, return to the ledge on the left side of the boss arena to find the Green Prince's second location. Here, the Green Prince will kneel down over the body of one of the now-defeated Dancers.
Speak to him here to learn that his wish was for the Dancers to be destroyed, after which he and Hornet will discuss the Dancers' design.
Location #3: Right from Craw Lake in Greymoor
After finding the Green Prince in both locations within the Choral Chambers, go to the marked spot on the map above to find the third Green Prince location in Silksong. Speak to him here to hear him lament and mourn the loss of his once-great kingdom, which has fallen into ruin.
You can find a bench and a map of the area to the right of the Green Prince, but you will not be able to unlock the rest of Verdania for exploration – at least, not yet.
Mark this location on your map. After entering Act 3, you must return here with a new ability to enter the Green Prince's memories and unlock the ancient, verdant land of Verdania.
Step Two: Enter the Green Prince's Memories With the Needolin
How to Get to Lost Verdania in Silksong
When it comes to how to reach Verdania, Silksong players are technically already there when they reach the Green Prince's third and final quest location. However, using the Elegy of the Deep – a song players learn in the Abyss soon into Act 3 – you can enter the Green Prince's memories to witness the full glory of his kingdom at its height.
Walk up to the Green Prince and perform the Elegy of the Deep to unlock access to Lost Verdania.
Silksong players will not be able to find a bench in this vision of the past, but if you die in the memory, you will respawn next to the Green Prince. Play the Elegy again to get back to Lost Verdania.
Step Three: Complete Lost Verdania
Navigate Lost Verdania To Beat the Clover Dancers
Once you unlock Lost Verdania, Silksong players will be able to explore this ancient mantis kingdom at the height of its power. You will encounter the Green Prince in several locations throughout this beautiful zone, remembering better times amongst his once-flourishing people.
The Pale Stag mini-boss can be encountered in a room on the top-middle of the zone, below the long hallway at the top-left of Lost Verdania – follow the glowing flowers to find the boss more easily.
Defeating the Palestag is entirely optional, but it will add its entry to your Hunter's Journal. If you do not defeat this boss before the Clover Dancers, you will be locked out from it.
Your goal in Lost Verdania is to find several glowing orbs of light to help the Green Prince remember details of his past. The more of these glowing orbs you discover and collect, the more of the zone will be revealed.
After completing six of these glowing orb challenges (including unlocking the Shrine on the far right of the zone), you will be able to progress to the Clover Dancers boss fight at the top of the tall room on the right side of the area.
Much like the Cogwork Dancers, the Clover Dancers will move with the beat in directions that are clearly conveyed to the player. This fight is different, though, because you can only damage the Green Prince, not his ghostly partner.
After you beat the first phase, the Green Prince and his partner will move separately, requiring players to pay more attention to their positioning to avoid being caught unawares by their attacks. Complete this second phase, and you will be treated to an epic slow-motion cutscene of Hornet cutting the Green Prince in white silhouette.
Lost Verdania & Green Prince Quest Rewards in Silksong
An Alternative For The Old Hearts Wish in Act 3
Hornet will wake up from the memory and find the Green Prince dead, embracing the armor of his partner in what might be the most heartbreaking scene in Silksong. For completing Lost Verdania and completing the Green Prince's quest in Silksong, you will earn the Conjoined Heart.
The Green Prince questline in Silksong is entirely optional. However, if you do get the Conjoined Heart, you can use it in place of any of the three required Hearts to complete The Old Hearts quest.
If you are having trouble getting the Heart of the Wild, Heart of the Woods, or Heart of Might, consider finding Lost Verdania to get the Conjoined Heart instead.
Hollow Knight: Silksong
- Released
- September 4, 2025
- ESRB
- Everyone 10+ / Fantasy Violence, Mild Blood
- Developer(s)
- Team Cherry
- Franchise
- Hollow Knight
- Number of Players
- Single-player
- PC Release Date
- September 4, 2025
- Platform(s)
- PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch 2, Nintendo Switch, PC