Life as the Dovahkiin is a tiresome journey. The player must venture into caves to uncover some ancient artifacts or take down an entire castle of necromancers to prevent them from wreaking havoc upon nearby towns. Skyrim is an immersive experience that allows every player to feel in charge of their actions and truly build a whole new life in-game. However, with all the adorable little animals running around Skyrim, it was a shame that keeping a dog as a pet wasn't an option.

However, with the introduction of the Hearthfire DLC, players were finally blessed with the ability to adopt pets. From ferocious canines to docile little bunnies, here are the best eight animals in Skyrim that are fully available to keep as a pet – and not just as a follower.

Updated May 15, 2024, by Christine Mendoza: The Skyrim Anniversary Edition is now readily available, giving long-time fans yet another reason to revisit their second life as the Dovahkiin. While there were already so many adorable furry friends to choose from in the original iteration of the game, the "Pets of Skyrim" quest along with the Creation Club additions that have been included over the years, there are even more pet options than ever to choose from. Some animal friends are rather easy to come across in a first or second playthrough but there are a few adorable companions who can be left undiscovered. To help any newcomers or long-time fans of the game sort through all their options, a few more details (as well as new entries) have been added to ensure every Dovakiin gets the pet of their dreams.

16 Unnamed Dogs, Still Worth A Loving Home

Location: All across Skyrim

  • Level: 2
  • HP: 21
  • Stamina: 24
  • Magicka: 0
  • Soul Size: Common
  • How To Obtain: Inherited by previous owners

Certain dogs that can be found throughout Skyrim are without a name, simply having "Dog" as their identification when interacted with. However, these dogs are still domesticated, and while they don't bear a name, they still have an owner.

These unnamed dogs are sometimes found around towns or even found near bandits. The general rule is that an unnamed dog will only attack if its owner is also hostile to the Dragonborn; if not, then it will remain friendly. After interacting with the dog, the player can then tell the dog to follow them, recruiting them as an animal follower. When dismissed, they will return to their owner's location or wherever they were first recruited.

To adopt the unnamed dog, the player must bring the dog home. If the player has an adopted child in the house, they will then have the chance to ask the Dragonborn if it is okay to keep the dog. Hopefully, its previous owner is okay with the dog's new housing arrangements!

How Good Is An Unnamed Dog As A Follower?

The unnamed dogs of Skyrim are usually best kept as pets for the Dragonborn's children and nothing else. Their stats aren't particularly high, and they can begin to struggle after the first few hours of the game. Once the player levels up, the enemies do as well; however, these unnamed dogs' stats will remain permanently and not grow with the player like other pets do.

These unnamed dogs are domesticated and perhaps aren't used to fighting like other "war dogs" are trained to do. It's best to keep these furry companions inside rather than by one's side during a difficult dungeon.

15 Pincer, The Tame Mudcrab

Location: Current House (where a child resides)

  • Level: 1
  • HP: 5
  • Stamina: 25
  • Magicka: 4
  • Soul Size: Petty
  • How To Obtain: Random Event (after adopting a child)

If the Dragonborn has taken in a child, they may be able to take in this unique pet if their adopted child asks to keep him. In the vast world of Skyrim, there are hundreds, if not thousands, of mudcrabs that roam the wetlands. However, Pincer is the most special mudcrab of them all.

It's never revealed how these small random creatures end up crossing paths with the Dragonborn's children. Nonetheless, the player can welcome this mudcrab home, pre-trained and all. Pincer doesn't require any upkeep and will even follow the child around the house and wait in their bedroom while they're gone.

14 Stray Dogs, Faithful Found Family

Location: All across Skyrim

  • Level: 10-26
  • HP: 100-250
  • Stamina: 65-140
  • Magicka: 0
  • Unarmed Damage: 8
  • Armor: 0
  • How To Obtain: Found in the wild, random encounters

There are plenty of little stray dogs that wander around Skyrim, without a real owner or a cozy place to call home. While these pups don't seem to mind the life of a vagabond, the Dragonborn can recruit them as a follower and an extra pair of hands (or paws) to help during quests.

In order to win the trust of a stray dog, the player must first aid it in battle, defeating any enemies that the dog is being pursued by. After ridding of all the nearby hostile enemies, the player can then interact with the dog and tell it to follow them.

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To adopt the stray dog, the player must have already adopted at least one child. Upon entering the house, the child then has a chance to trigger a dialogue in which they ask the Dragonborn to adopt the stray dog as a pet.

How Good Is A Stray Dog As A Follower?

The stray dog differs from the normal "dog" in the Skyrim world mainly because of their stats. While the other unnamed dogs are just as cute and cuddly, the stray dog has much better stats when it comes to battle. This is likely due to the fact that these strays are not used to the cozy domesticated life and are more accustomed to fighting, and in the end, make for a formidable follower to keep around.

13 Skritch, The Hungry Skeever

Location: The Ratway

  • Level: 1
  • How To Obtain: Rescued and adopted during the "Pets of Skyrim" quest
  • Carry Weight: 40 (80 with Animal Pack equipped)

Skritch is found and adopted in the Ratways of Riften. He (real gender unknown) is the only skeever in all of Skryim to have a full coat of fur with no empty or bald patches, seemingly because of his previous caretaker. Skritch's previous owner was a pickpocket that initially caught him for food. However, he resorted to training the furry friend instead, in hopes he could be trained to distract any potential pickpocket victims.

How Good Is Skritch As A Follower?

Skritch is one of the few animals that can wear an Animal Pack, allowing him to carry a good amount of weight when used as a follower. However, he is listed as an essential follower and will not engage in combat to help their owner. Skritch can also be instructed to find any nearby food when told to. He also will periodically find food (either raw food or fully cooked dishes) on his own to help the player grab a quick meal during their journey.

12 Vigilance, A Loyal Canine Companion

Location: Markarth Stables

  • Level: 6-50
  • HP: 60-500
  • Stamina: 45-265
  • Magicka: 0
  • Unarmed Damage: 8
  • Armor: 0
  • How To Obtain: Bought for 500 Septim at the Markarth Stables from Banning

This adorable pup resides in Markarth. Vigilance is one of the coolest little canine friends, as he is essentially a mercenary for hire. Vigilance belongs to Banning, who runs the Markarth stables. Every time the Dragonborn decides to have this cute sidekick accompany them, they must commission him for 500 gold each time. This is a small price for a canine companion that can even level up with the Dragonborn.

For those players that found themselves too attached to Vigilance and are reluctant to let go, Hearthfire allows him to become a permanent part of the family. If an adopted child asks to keep Vigilance, the player can make him their pet. However, it'll forever be a mystery if Vigilance prefers his adventurous days as a war-dog or his cozy life as a house pet.

How Good Is Vigilance As A Follower?

While Vigilance is described as a "war-dog" good for protection and even has the ability to level throughout the game alongside the player, Vigilance stops leveling at 50. While he may be a great follower during earlier levels, it may be a good idea to keep him at home with the kids when dealing with higher-level bosses. In addition to this, Vigilance has been said to often run into battles, even when the player is in sneak mode, thus ruining any chances of getting in a stealthy sneak attack.

11 Arachnia The Frostbite Spider

Location: Cronvangr Cave

  • Level: 1
  • How To Obtain: Rescued and adopted during the "Pets of Skyrim" quest
  • Carry Weight: 20

While most frostbite spiders found across the land of Skyrim are brownish-red in color, Arachnia is blue. She (real gender unknown) is found trapped in a cage inside Cronvangr Cave. Her previous owner was a vampire naturalist that had used her for her venom and eventually learned to train her as well. She is stated to be rather intelligent according to her previous owner's notes/journal and can easily follow the player's commands after being freed from her cage.

How Good Is Arachnia As A Follower?

Arachnia cannot wear an Animal Collar or an Animal Pack, making her a less favorable candidate for a pack animal. However, her average carry weight is forgiven in favor of her ability to trap enemies. Although she is essential and will not directly attack enemies, she can be instructed to spin a web trap, causing her to place a large web on the floor that can briefly paralyze any victims. This plus her ability to provide venom on occasion makes Arachnia a good companion when facing multiple enemies at once.

10 CuSith & Garmr, The Trusty Death Hounds

Location: Castle Volkihar

  • Level: 5
  • HP: 121
  • Stamina: 114
  • Magicka: 0
  • Soul Size: Lesser
  • How To Obtain: Recruited in Castle Volkihar after transforming into a Vampire Lord

These death hounds originally reside in the Volkihar castle; a place unlocked in the Dawnguard DLC. In the war between Fort Dawnguard and Castle Volkihar, there are a few unique dogs that become available to the Dragonborn as a follower. If the Dragonborn indulges in their darker side and becomes a Vampire Lord, they will unlock CuSith and Garmr as animal companions.

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As bizarre as it may sound, death hounds are eligible to be a pet in Skyrim. Like every other canine in the game, a child must be present when the dog enters the household and ask to keep it as a pet. Apparently, the children of Skyrim aren't fazed by CuSith and Garmr's demonic appearance.

How Good Are CuSith & Garmr As Followers?

These death hounds don't have the ability to level with the player but are still rather strong allies to have. These dogs are obviously quite intelligent as they have the ability to even send hired thugs after the Dragonborn if caught stealing something in Castle Volkihar! While they are worthy allies, the requirements to recruit them are strict; as if the Dragonborn is cured of their vampirism, neither death hound will agree to follow. It seems as if they are much too loyal to their Vampire Lords to defect to any other beings.

9 Sweet Roll, The Clever Fox

Location: Forest South-southwest of Half-Moon Mill

  • Level: 2
  • How To Obtain: Rescued and adopted during the "Pets of Skyrim" quest
  • Carry Weight: 20

Sweet Roll is a sneaky little fox that once belonged to an unnamed thief. Sweet Roll (according to the thief's journal) is a female fox that has an eye for shiny objects and led her previous owner to riches. She originally got her name from her love for the baked good, as the thief used a sweet roll they had to get into the little fox's good graces. After the player feeds Sweet Roll a sweet roll (of course), she immediately takes a liking to the player and can then be recruited as a follower.

How Good Is Sweet Roll As A Follower?

Sweet Roll cannot equip an Animal Pack due to her small size, so naturally she isn't fit for a pack mule. However, she can wear an Animal Collar, although it does not give Sweet Roll a buff and is purely for aesthetic purposes. She is listed as essential and will not attack nearby enemies.

Sweet Roll is fantastic at finding valuable loot; and when told, can bring the player weapons, armor, loot, or even gems. Sweet Roll, like the other pets found in the "Pets Of Skyrim" quest, will occasionally retrieve loot on her own and can gift the player rarer things such as jewelry or even soul gems.

8 Biter, The Affectionate Skeever

Location: Current House (where a child resides)

  • HP: 15
  • Stamina: 15
  • Magicka: 0
  • Soul Size: Petty
  • How To Obtain: Random Event (after adopting a child)

The average skeever in the world of Skyrim is neither friendly nor cute. However, Biter is truly one of a kind. He is another unique small animal that a male child can bring home randomly. Biter is a bit smaller than the average wild skeever and much more well-behaved.

This domesticated rodent will be welcomed into the household after a day an adopted son mentions that the little critter kept following him. If the Dragonborn agrees to keep him, Biter will display cute habits such as running to greet the Dragonborn's son when he returns home. He may even hop into bed to nap with them.

7 Kit & Vix, Gentle Fox Friends

Location: Current House (where a child resides)

  • Level: 2
  • HP: 22
  • Stamina: 25
  • Magicka: 0
  • Soul Size: Petty
  • How To Obtain: Random Event (after adopting a child)

For any Dovahkiin who makes it a point to rescue small foxes from attacking predators, Kit is a great fit for the family. He's a small (formerly) wild red fox that an adopted daughter may randomly bring home one day. Much like the other small critters, Kit follows its owner around the house. He even keeps them company (or perhaps guards them) while they sleep.

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For any fox lovers, there's yet another bit of good news is in store. Along with Kit, another variation of a fox pet is available called Vix. Vix looks identical to Kit aside from her color, sporting a white coat that contrasts Kit's bright orange one. Adopted daughters can take in this snow fox as well.