After a surprising reveal in the previous mission, An Act of Mercy, Skif is sent out by Dr. Kaimanaov to test the Subtle Matter theory in Stalker 2: Heart of Chornobyl. Players will need to go around the map, seeking the location of Lab X3, and retrieve the cartridge from the Signature Station. Legends of the Zone is one of the longest main missions of Stalker 2, which will lead to a surprising encounter with a legendary stalker, Strelok.

How to Get Operator Exoskeleton and Gauss Gun Extended Magazine Stalker 2
Stalker 2: How To Get The Operator Exoskeleton & Gauss Gun Extended Magazine

Here's how players can find a unique Exoskeleton armor as well as the extended magazine attachment for the Gauss Gun sniper rifle in Stalker 2.

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Retrieving Sidorovich's Stolen Cargo in Legends of the Zone

After the Act of Mercy mission, players must meet up with Sidorovich at the Rookie Village in the Cordon region of Stalker 2. He'll require you to fetch his shipment from a group of bandits nearby.

  1. Reach the designated location of the bandits to meet with Roosevelt and his crew. If you've already eliminated Roosevelt during the Deal with the Devil mission, you'll meet his crew.
  2. Either eliminate Roosevelt and take the Decoder from his body or take out Roosevelt's crew and loot the Decoder from one of the thug's bodies.
  3. Return to Sidorovich to show him the Decoder. He'll suggest that Skif asks around the Rookie Village about Lab X3.

Meet Up With Dark & Reach Lab X3

After helping Sidorovich with his stolen cargo task, head inside the technician's house to ask Wolf the guide about Lab X3. He'll mention a guy named Dark, who might help Skif enter Lab X3.

  1. Head over to the Dark's location and Skif will be stopped by two armed guards. They'll lure Skif into the building and then start to attack him.
  2. Players will need to take out all the armed personnel in order to talk to Dark, who'll be fighting alongside you.
  3. Once all the guards are taken care of, talk to Dark.
  4. He'll ask Skif to retrieve his loot and meet him at the entrance to the tunnels that lead to Lab X3.
  5. You'll need to first get Dark's loot from the Electro Anomalous tunnel marked on the map. The stash is located inside a concrete structure at the end of the tunnel.
  6. After retrieving the items, meet dark inside the tunnels leading to Lab X3. Make sure to enter through the location marked on the map image above.

Heading Deeper Into the Facility

After meeting up with Dark in the tunnels, he'll explain how the elevator is disabled due to a power outage and Skif will need to restore it before entering through the back entrance.

  1. Break the boards next to Dark and enter the ducts.
  2. Keep heading forward until you exit the ducts and spot a console. Flip the breaker on the console to restore the power.
  3. Once the power is restored, head to the large door Dark mentioned and use the Decoder on it.
  4. The Decoder won't work the first time, and the area will be swarmed by Snork mutants.
  5. Wait for Dark to figure the situation out, and you'll have to take out all the Snorks in the meantime. Once Dark signals Skif to try again, use the Decoder on the door again to open it.
  6. Keep following the path until you arrive at a large platform heading down with a catwalk on the side. Head into the doorway and across the control room to enter a lab. You'll have to take out some Bloodsucker mutants here to proceed.
  7. Now continue heading forward and go down the stairwell to arrive at a hole in the ground.
  8. Head down the hole and go through the control room to enter the container storage room.
  9. After entering the storage room, look for a forklift to climb over and jump across another set of containers.
  10. Use the containers to reach the top of the warehouse to flip a second breaker on the console.
  11. After flipping the breaker, head back down, go left, and enter through the door with the red light.
  12. Now you'll arrive in a room with a hole in the wall. Go through the hole to access the adjacent room, where you'll fight a Pseudogiant mutant.
  13. After you eliminate the huge mutant, Dark will meet up with Skif. Talk to him and enter the next room to progress the Legends of the Zone mission in Stalker 2.

Meeting Strelok & Leaving the Facility to Retrieve the Cartridge

After you enter the room, all the television will turn on, displaying subliminal messaging that will affect Dark in a cutscene. He'll convulse and fall to the ground, forcing Skif to start shooting at the TVs. An unknown figure will attack Skif and start to rummage through Dark's belongings to take out a phone with explicit instructions to kill Strelok.

The mysterious figure is revealed to be the legendary stalker, Strelok himself. After the long cutscene, players will need to exit the facility and retrieve the cartridge.

  1. Exit the room with Strelok and head to the next room. You'll find an Exoskeleton in a connecting room here.
  2. Go into the main chamber of the facility and take the elevator to the top floor.
  3. Head across the walkway and climb up the ladder into a flower field.
  4. Go inside the house in the middle of the field to retrieve the cartridge.

After you get the cartridge, the Legends of the Zone mission in Stalker 2 will be marked as complete. Once you exit the house, Strelok will have a brief conversation before the next mission, A Subtle Matter, is revealed.

Rating block community and brand ratings Image
S.T.A.L.K.E.R. 2: Heart of Chornobyl Tag Page Cover Art
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First-Person Shooter
Open-World
Post-Apocalyptic
Survival
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Systems
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Top Critic Avg: 75 /100 Critics Rec: 64%
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Released
November 20, 2024
ESRB
Mature 17+ / Blood and Gore, Intense Violence, Strong Language, Use of Alcohol and Tobacco
Developer(s)
GSC Game World
Publisher(s)
GSC Game World
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stalker-2_hunting-the-zone
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WHERE TO PLAY

DIGITAL
Checkbox: control the expandable behavior of the extra info

Chornobyl Exclusion Zone has changed dramatically after the second massive explosion in the year 2006. Violent mutants, deadly anomalies, and warring factions have made the Zone a very tough place to survive.

Nevertheless, artifacts of unbelievable value attracted many people called S.T.A.L.K.E.R.s, who entered the Zone for their own risk, striving to make a fortune out of it or even to find the Truth concealed in the Heart of Chornobyl.

EPIC NONLINEAR STORY IN SEAMLESS OPEN WORLD
Take over a role of the lone stalker and explore photorealistic seamless open world in a 64-km² radioactive zone with a variety of environments that reveal post-apocalyptic atmosphere from different angles. Make your way through the Zone to define your destiny as you choose your paths within highly branching epic story.

VARIETY OF ENEMIES AND HUNDREDS OF WEAPON COMBINATIONS
Meet members of different factions deciding who of them worth your friendship and who deserve a bullet. Engage intense gunfights with a variety of enemies that follow different tactics trying to outsmart you. Choose your preferable firearms from 30+ types of weapons with numerous modifications that allow creating hundreds of distinctive lethal combinations.

LEGENDARY MUTANTS WITH DIFFERENT BEHAVIOUR MODELS
Prepare to encounter horrifying mutated creatures that will try to slaughter you following different behaviour model. Each mutant may appear in different subtypes which makes their behaviour less predictible. Truly extreme danger represent regions with lairs with numerous mutants hunting in large groups.

ARTIFACTS OF INCREDIBLE VALUE AND UNFORGIVING ANOMALIES
The most valuable artifacts and secrets of the Zone are hidden in the most dangerous places. Beware of the hazardous anomalies and unique devastating arch-anomalies as you hunt for highly valuable artifacts scattered around the Zone. Will you dare to unveil the mysteries of the Zone that took lives of many others before you?

GOOD HUNTING, STALKER!

Engine
Unreal Engine 5
Franchise
S.T.A.L.K.E.R.
Div
Genre(s)
First-Person Shooter, Open-World, Post-Apocalyptic, Survival
How Long To Beat
36 hours
X|S Optimized
Yes
File Size Xbox Series
144.75 GB