Bethesda's sci-fi epic Starfield has finally arrived for Xbox and PC players, bringing with it a new universe packed with iconic characters, locations, and lore. Like many previous Bethesda games, players can own in-game homes which can be used to store equipment, rest and recover, craft, and many more activities. Many of the homes can also be customized with a building system similar to that of Fallout 4, enabling players to place workbenches and a wide variety of decorative elements throughout their home.
Each major city in Starfield features several homes for players to purchase, though some may require specific missions to be completed in order to gain access to them. Others may require players to have certain traits, or just the right amount of credits to buy them.
9 The Lodge Room (New Atlantis)
The Lodge is the headquarters of Constellation, the exploration faction responsible for the investigation of mysterious "Artifacts," and the central protagonists of Starfield's main quest line. But The Lodge offers more than just a place to get new missions. Players can also stay here among one of the building's many bedrooms.
Once they have completed a few quests for the faction, players can speak to Noelle, who will give them a small tour and show them a spare room in which items can be stored. It is also a good place to rest and restore health if need be, and players can fast-travel to it unlike many of the other player homes.
8 Parents' Home (New Atlantis)
For players with the Kid Stuff trait, the rather amusing addition of two NPC parents become introduced to the game. They provide both memorable and hilarious cameos throughout the Settled Systems, as well as a warm bed and a place to rest whenever needed.
The home can be located in Pioneer Tower, in the Residential District of New Atlantis. Unlike homes which players buy for themselves, no modifications can be made to the parents' home, and the only area players will be able to sleep in or store things is the smaller of the two bedrooms.
7 Sleep Crate (Neon)
While it may not seem like much of a home, a street rat in Neon has to take what they can get, and they don't get any cheaper than the Sleep Crate. Available for just 6,500 credits, players can purchase the home by visiting the Sleep Crate vendor located on the direct opposite side of Ebbside.
Despite its small and rather smelly-looking appearance, the home can still be customized and makes for a good place to store items such as the psychedelic fish-drug Aurora, which cannot be taken outside the city without running the risk of imprisonment.
6 The Well Apartment (New Atlantis)
The Well might not be the most spectacular district in New Atlantis, but it is a good place for players to start if they wish to gain independence or haven't selected the Kid Stuff or Dream Home traits. The Well is a useful place to be, too, since it is home to a variety of useful stores including the city's Trade Authority outpost.
Players can purchase this home once they have become citizens of the United Colonies, which is done by following their faction questline. Once this step is complete, players can rent or purchase it outright for 30,000 credits from the Aphelion Realty building.
5 Stretch Apartment (Akila City)
The Stretch is one of the rougher districts in Akila City, but it is home to a number of useful amenities and is located within a reasonable distance of the city entrance. The home can be found overlooking Sinclair's Books, which is worth a visit for a lucrative collection quest.
The apartment itself costs 45,000 credits, and cannot be rented in the way some others can. To purchase it, players will need to speak to Ngodup Tate, a real estate agent working in Akila City, who can be found standing outside the Core Manor.
4 Core Manor (Akila City)
The Core Manor is a quiet, historic home in Akila City's most prestigious neighborhood. To find it, players must travel to the back of The Rock and past the Lance estate and Freestar Collective Consulate. The home can be found adjacent to the canvas-shrouded ruins at the rear of The Rock.
To buy it, players can simply speak to the man standing outside, Ngodup Tate, who sells both Akila City properties. The Core Manor will cost 78,000 credits, but is a lot more spacious on the inside than it may appear from the exterior.
3 Sky Suite (Neon)
The Sky Suite in Neon's Trade Tower is the most expensive home players can buy in the game, at 235,000 credits. No special quests need to be completed or factions joined in order to stay here. In typical Neon style, all players need is the right amount of credits!
Players can purchase the home at any point by speaking with the bartender named Boone in the Astral Lounge, which is also located in the Trade Tower at the end of the Bayu Plaza district of town.
2 Penthouse (New Atlantis)
The Penthouse is the largest city home players can find in Starfield, but it won't be easy to acquire and cannot simply be purchased from a real estate agent like many other properties. To get this player home, it will first be necessary to complete the United Colonies faction questline.
To begin this process, head to the MAST center in New Atlantis and speak to Tuala. Having become citizens of the UC, players will need to then pass their Vanguard exam and become a UC Vanguard, which involves completing a range of missions for the faction.
1 Dream Home (Nesoi)
The Dream Home is only available to players with the Dream Home trait, which can be selected during character creation. This monumental residence essentially has half a planet to itself, and players can even settle their parents here to provide them with the perfect retirement.
Even with the perk, players will not have immediate access to the home, which located on the planet Nesoi in the Olympus system. First, they will have to visit the clerk in the New Atlantis Galbank, who will explain that the property can either be rented for 500 credits weekly, or bought for the outright sum of 125,000 credits.
Starfield is available now for PC and Xbox Series X/S.