As an integral part of Stellaris, ship designs are something that the player will need to be hands-on, as the automatically generated design will not be enough to defeat all the threats that exist in the vast galaxy of the game. Moreover, the pre-generated designs will often have apparent weaknesses in them, as they might not automatically use the optimal ship components in Stellaris.
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Therefore, the players must know which components they need to watch for in their Stellaris playthrough. Some of these components can only be acquired by defeating Leviathans or locking into a certain ascension path.
7 Precognitive Systems
Add Deadly Accuracy To The Empire's Fleet
- Increased Tracking more than the Sapient/Autonomous Systems.
As the game goes on, hostile empires and space entities alike will use more defensive abilities to protect their fleet to win any fleet engagement, including having Evasion bonuses that stack with each other. To counteract such tricky defensive maneuvers, the player must equip components that provide better Tracking.
For certain players that delve into the Psionic Tradition Tree, they will be given the chance to acquire Precognitive Systems that are able to increase the Tracking stats of the ships in their fleet. Moreover, this system also increases the Fire Rate of the ships better than the normal Advanced Systems.
6 Dark Matter Reactor
Harness The Dark Matter For The Fleet
- Provide the highest Power for ships in-game.
Having a system, be it normal or unique, that revolves around a black hole will be a perfect chance for the player to harvest Dark Matter that is spewing forth from the gigantic space anomaly. Although the player will need to build a specialized starbase to harness the Dark Matter, it will translate into the core component of Dark Matter Reactor for the fleet.
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The reactor provides the highest power when compared to other reactors in the game, making it quite valuable as the ship designs will be able to fit in numerous other components. The prerequisite Dark Matter can be tricky to satisfy as it is needed for various things, including when the player decides to become a Crisis.
5 Focused Arc Emitter
Humongous Piercing Damage From Far Away
- Slots into Extra-Large (X).
- Deal 100% damage, ignoring Shield and Armor.
- 100% Accuracy.
- One of the longest-range weapons in the game.
AI empires in the game will often opt for a specialized defensive measure, such as a ship with full armor or shields to counteract their enemies. Although this will make their fleet hard to destroy with conventional weapons, it will be a perfect target for ships that utilize the devastating Focused Arc Emitters, specifically the Battleships.
The Extra-Large slotted weapon is able to penetrate the shield and armor of ships, dealing 100% damage. When paired with other penetrative weapons, the combination can be rather deadly to destroy even the strongest Leviathan in the game.
4 Enigmatic Decoder
Increase Accuracy Cheaply From The Auxillary Slot
- Increase Chance to Hit and Tracking.
- Acquired by defeating the Enigmatic Fortress.
With the prominence of Evasion ships being the bulk of a fleet, especially for AI empires, Chance to Hit and Tracking has become a precious commodity for a player's fleet, as it enables them to destroy the mobile ships without problems with hitting them. Increasing those stats via the Auxillary Slot is viable with the addition of the Enigmatic Decoder, acquired after defeating the Enigmatic Fortress.
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When stacked, this will give even Battleships a chance to hit the evasive Corvettes from a distance, destroying them without having to engage in close-quarter combat that can render the Battleships at a disadvantage.
3 Psionic Shields
The Strongest Barrier To Protect The Fleet
- Provide the highest Shield hitpoint and regeneration in the game.
- Acquired by visiting The Shroud.
Due to its regenerative ability, Shields can be the preferred way of defense for some players who do not want to waste time by having their fleet constantly return to the nearest starbase for repairs. Therefore, having a Psionic Shield can be a boon for these players, as it contains the highest Shield hitpoint in the game.
However, acquiring the needed technology can be difficult, as it requires the player to randomly acquire it via communication with the Shroud if a player wants to acquire it reliably. Unfortunately, no other means of acquiring the shield is possible, including via debris research.
2 Dragonscale Armor
Hardest Armor To Break In-Game, Yet Also Hard To Obtain
- Provide the highest Armor hitpoint in the game.
- Acquired by defeating the Voidspawn Leviathan.
Players who are willing to have their ship frequently regroup to have the most efficient and bulky ships can opt to field multiple Dragonscale Armor instead of having Shields to defend their fleet. Armor is inherently stronger than Shield since it contains 33% more hitpoints, although it cannot self-regenerate.
Acquiring Dragonscale Armor can be tricky as it requires the player to defeat the Voidspawn leviathan. Finding one can be tough, especially when playing in a small or medium-sized galaxy, as it won't guarantee the leviathan's spawn. However, once defeated, the player can easily build a highly durable fleet in the game.
1 Psi Jump Drive
Harness Psionic Power To Quickly Travel Through Space-Time Continuum
- -80% Charge Time.
- 50% more range than normal Jump Drive.
Traversing through the Hyperlanes can be tricky to navigate, especially when a hostile fleet has arrived in a bastion world and the player needs to rapidly mobilize their fleet. With the addition of Psi Jump Drive, a fleet can quickly traverse through space with more range than the normally coveted and rushed Jump Drive technology.
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Moreover, it has a -80% Charge Time to have the fleet ready in no time after leaving from faster-than-light travel. Unfortunately, it is locked behind communications with The Shroud, and empires with other ascension paths such as Synthetic will not be able to acquire the technology.
Stellaris
- Released
- May 9, 2016
- Developer(s)
- Paradox Development Studio
- Platform(s)
- PC, PlayStation 4, Xbox One
- Genre(s)
- 4X, Grand Strategy