Summary
- Rocksteady's decision to return to the Arkhamverse with Suicide Squad: Kill the Justice League could be detrimental in the long run, despite its success with the Batman: Arkham games.
- The gameplay of Suicide Squad: Kill the Justice League has faced negative reactions from fans, and while improvements have been made, some of the biggest concerns still remain, such as the looter-shooter premise and live-service integration.
- The traversal mechanics in Suicide Squad: Kill the Justice League differ from those found in Marvel's Spider-Man 2, with each playable character having their own unique method of traversal, though there are some basic similarities.
For about six years, Rocksteady could seemingly do no wrong, delivering three incredible Batman: Arkham games and changing the superhero video game landscape forever. Though Batman: Arkham Knight wasn't quite the swansong that it should have been, it was still a great title and one that's probably only going to keep getting better with age. Rather than leave the series on a high note and move on to something completely new, Rocksteady has decided to return to the Arkhamverse. With Suicide Squad: Kill the Justice League, it's a decision that could be detrimental in the long run.
When Suicide Squad: Kill the Justice League received its first gameplay breakdown earlier this year, fans reacted extremely negatively, and Rocksteady and Warner Bros. Made the quick decision to delay the game by almost an entire year. After months of waiting, fans have been given another look at Suicide Squad: Kill the Justice League, which is now targeting a February 2024 release. A lot of the biggest problems fans had with the game haven't quite been fixed, such as its looter-shooter premise and live-service integration, though Suicide Squad is definitely looking better and its gameplay might even end up coming close to Marvel's Spider-Man 2 when all is said and done.
How Suicide Squad: Kill the Justice League's Gameplay Compares to Marvel's Spider-Man 2
How Suicide Squad's Traversal Compares to Spider-Man 2
The latest Suicide Squad: Kill the Justice League trailer peeled back the curtain once again on the upcoming title's gameplay, giving fans a new look at the game's opening hours. Just like Marvel's Spider-Man 2, Suicide Squad: Kill the Justice League will apparently feature a huge map, with the devs stating that it's going to be twice the size of Batman: Arkham Knight's Gotham City. With an open world as big as that, it's only natural that all of Suicide Squad's playable characters are given their own unique method of traversal.
The most similar Suicide Squad character to Spider-Man in terms of traversal is Harley Quinn, who uses a stolen Batclaw and Batdrone to swing across the Metropolis skyline. While Harley's swinging is not nearly as flashy or fast as Spider-Man's, it does seem to operate similarly, with Harley even having a few unique swing-out animations that show her tumbling through the air after a successful grapple.
The rest of the Suicide Squad's traversal mechanics are all fairly different from those found in Marvel's Spider-Man 2, though there are a few basic similarities. Captain Boomerang, for instance, while using his Speedforce Gauntlet can run up the sides of buildings in a similar way to the two Spider-Men. King Shark's leap ability is also fairly similar to Marvel's Spider-Man 2's charged jump. Finally, Deadshot's jetpack seems to slingshot him over rooftops in a similar way to Spider-Man 2's vaulting ability.
How Suicide Squad's Combat Compares to Spider-Man 2
When it comes to combat, Suicide Squad: Kill the Justice League and Marvel's Spider-Man 2 are very different right from the offset. While Spider-Man 2 borrows from Batman: Arkham's Freeflow combat system and gives it a few unique twists of its own, Rocksteady has decided against using its past combat system for its new superhero title. Instead, Suicide Squad: Kill the Justice League is going for a more weapon-focused approach, mainly revolving around different types of guns.
Though each character has a different weapon proficiency, such as Deadshot being better at snipers and assault rifles and King Shark being better with heavy miniguns, each playable character in Suicide Squad: Kill the Justice seems to function pretty similarly in combat. Combat encounters in Suicide Squad: Kill the Justice League seem to consist of blasting away at enemies until they are dead, occasionally taking a second to reposition using the characters' different traversal options.
Players will also have access to a Counter-Shot ability which is a unique spin on Arkham's counter system. Here, lightning bolts appear around an enemy as they attempt an attack, and the player needs to shoot them quickly in order to disrupt the attack and stun the character, not too dissimilarly to Spider-Man 2's parry mechanic.
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OpenCritic Reviews
- Top Critic Avg: 59 /100 Critics Rec: 20%
- Released
- February 2, 2024
- ESRB
- M For Mature 17+ // Blood and Gore, Strong Language, Violence
- Developer(s)
- Rocksteady Studios
- Publisher(s)
- Warner Bros. Games
- Engine
- Unreal Engine 4
- Multiplayer
- Online Multiplayer
- Franchise
- Suicide Squad
Play as the Suicide Squad to take down the World’s Greatest DC Super Heroes, The Justice League. Suicide Squad: Kill the Justice League, is a genre-defying, action-adventure third-person shooter from Rocksteady Studios, creators of the critically acclaimed Batman: Arkham series.
- Platform(s)
- PC, PlayStation 5, Xbox Series X, Xbox Series S
- Genre(s)
- Action, Adventure, Open-World