11 Bit Studios

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The Alters' Terrence Maxwell Perfectly Captures Its Philosophical Themes

The Alters is an ideologically dense narrative experience, and Ally Corp Mining Head Terrence Maxwell represents one of its key pillars.

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The Alters Proves That the Survival and Social Sim Genres Are a Match Made in Heaven

The Alters is a survival game first and foremost, but its unique social-sim framework makes for a surprisingly effective complement.

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How The Alters' Base-Building Mechanics Complement Its Social Simulation

Building the perfect base in The Alters is about more than just survival, as the game offers from Sims-like social mechanics and personalization too.

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The Alters: Who Are Chris and Jack?

The Alters is rife with interesting secrets to uncover, but one particularly pleasant surprise is the inclusion of comedy duo Chris and Jack.

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Xbox Game Pass Means More and More for Every Alters Playthrough

With 11 Bit Studios' The Alters landing on Game Pass, its community will hopefully continue to illuminate its many distinct choices.

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The Alters: How Many Days

The Alters takes an unconventional approach to the survival genre, so many players may be curious if there is a day or time limit in the game.

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The Alters: How Jan Miner Becomes a Crash Course in Player Choice

Jan Miner is one of the most interesting characters in The Alters, and his story is the first real introduction to the game's choice system.

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Over 75% of Alters Reviews Completely Skip Over a Vital Detail

The Alters reviews are in and describe a unique, emotional, and narrative-driven survival experience, but a lot of them ignore one important name.

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Xbox Game Pass Ultimate Adds Day-One Game From Award-Winning Studio

The Xbox Game Pass Ultimate library receives a day-one title from a well-known studio with several award-winning games to its name.

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The Alters Review

The Alters is a cerebral, thought-provoking, and beefy story-driven survival game, and undoubtedly 11 Bit Studios' magnum opus.

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Moonlighter 2: The Endless Vault Dev Talks Early Development, Combat Changes, and More

The Best War Games speaks with Moonlighter 2: The Endless Vault co-design director Luis Pérez about the direction, changes, and improvements in this sequel.

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Death Howl Creative Director Talks Soulslike Elements, Pixel Art, and More

The Best War Games speaks with Death Howl creative director Malte Burup about the spiritual world of the game and how it was created.

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Moonlighter 2: The Endless Vault May Be The Closest I Get to a 'Get Rich Quick' Scheme Ever Working [Hands-On Preview]

The Best War Games plays a little of Moonlighter 2: The Endless Vault, getting a closer look at its relatively new but also familiar core gameplay loop.

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The Alters Dev Talks Storytelling Through Systemic Game Design

The Best War Games speaks with The Alters director Tomasz Kisilewicz about how the game tells unique, emergent stories through its complex, systemic design.

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Frostpunk: 1886 Dev Talks Road to Release

The Best War Games speaks with Frostpunk: 1886 director Maciej Sułecki about the team's plans for it between now and release in 2027.

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The Alters Hands-On Preview: Accidental Altercide

The Best War Games recently played roughly six hours of The Alters, the upcoming narrative-survival game from developer/publisher 11 bit studios.

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Frostpunk 2 Dev Talks Franchise Ambitions, Future of the Game

The Best War Games speaks with a Frostpunk 2 dev about 11 bit's ambitions for franchise, while getting a small glimpse into its next stops on the roadmap.

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Frostpunk: 1886 Will Feature Mechanics and Systems Borrowed From Frostpunk 2

The Best War Games speaks with Frostpunk: 1886's director about some of the changes coming in the remake, namely the inclusion of Frostpunk 2 mechanics.

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Frostpunk 2 Releases Free Major Content Update

Frostpunk 2 finally gets its first major content update since launch, bringing a plethora of new features to the city-building game.

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Frostpunk Is Getting an Unreal Engine 5 Remake

11 Bit Studios shares details about the next Frostpunk project it’s been working on, revealing that it’s a UE5 remake of the original, with tweaks.