Lost Soul Aside's Kaser Isn't Final Fantasy 15's Noctis, But I Wish He Were
Lost Soul Aside's Kaser may look like Final Fantasy 15's Noctis, but the comparison stops there for anyone who looks beyond his physical appearance.
Lost Soul Aside's Steam Stats Prove How Much First Impressions Matter
Lost Soul Aside’s Steam stats reveal a troubling truth about how players drop off early, proving just how much first impressions really matter.
P1: Anchor Light Turns a Beacon of Safety Into a Psychological Trap
The Best War Games interviews P1: Anchor Light's lead game designer and head of production and design about an art deco lighthouse where stillness can kill.
Upcoming Steam Game Has Balatro Vibes
A new PC game is announced, presenting players with a new twist on a classic game along with inspiration from the hit game Balatro.
"Don’t Move" P1: Anchor Light's One Rule That Could Get You Killed
The Best War Games interviews Perp Games' head of production and design about the one rule that sets P1: Anchor Light apart in the anomaly-hunting genre.
This $8 Steam Hit Is No Hollow Gesture Before Its Swan Song
This $8 Steam deal might be the last chance to revisit a beloved indie title before the long-awaited follow-up massively transforms the franchise.
P1: Anchor Light Understands That Beautiful Can Still Be Terrifying
The Best War Games chats with Deadbolt Interactive about its upcoming anomaly-hunting game P1: Anchor Light and how its beautiful setting contrasts its terror.
Hollow Knight: Where To Find Every Dream Warrior Grave
On the search for more Essence? Here’s everything players need to know about the Warrior Dreams in Hollow Knight.
Gamescom Highlights 3 Games 'Promoting Democracy'
Three games are highlighted at Gamescom Opening Night Live 2025, and they attract attention for the way they talk about democracy.
These 5 Steam Games Under $10 Are an Overwhelmingly Positive Way to Unwind
These five indie Steam games prove that relaxing, creative, and charming experiences can still be found for under ten dollars during a big sale.
New Steam Game Has Pokemon and Rusty's Retirement Vibes
Players who are fans of cozy games have a new release to check out, and this one stands out for its Pokemon and Rusty's Retirement vibes.
This Stardew Valley Farm Map Is Not For Everyone, and That's Why It's So Fun
Stardew Valley's trickiest farm map pushes players to rethink everything, turning its lack of space into a surprisingly fun and rewarding challenge.
Viral Co-Op Game Peak Announces First Major Content Update
Peak announces its first major update, and players won't have to wait long to see what the developers of the popular co-op game have in store.
5 Short Games to Play This Weekend
Big, meaty games are all the rage, but sometimes you just need something more easily digestible, and a short game is just what the doctor ordered.
Wuchang: Fallen Feathers' New Game Plus Mode Breaks a Major Soulslike Tradition
Wuchang: Fallen Feathers breaks Soulslike tradition with a New Game Plus that trades punishment for power and flips the usual cycle on its head.
One Wuchang: Fallen Feathers Boss Is a Skill Check for Magic Users
One Wuchang: Fallen Feathers boss flips the script on magic builds, cutting off spell damage entirely when players can least afford to lose it.
Wuchang: Fallen Feathers’ Madness System Turns Rage Into a Mechanic
Wuchang: Fallen Feathers turns its Madness system into a pressure cooker that feeds on every death until players are forced to fight themselves.
Wuchang: Fallen Feathers Makes Magic More Cannon, Less Glass
Wuchang: Fallen Feathers treats magic like a blade, not a crutch, offering players a rare spellcasting system where aggression is its own reward.
One of Wuchang: Fallen Feathers’ Best Systems Should Be a Soulslike Staple
Wuchang: Fallen Feathers introduces a spell-timed dodge system so slick, it could inspire future Soulslikes to rethink their entire defense loop.
Wuchang: Fallen Feathers Moonlights as a Game of Chicken
Wuchang: Fallen Feathers turns dodge timing into a deadly dance of precision, where getting close enough to be hit is often the fastest path to power.