Back in September 2023, a major leak sprouted from the FTC v Microsoft court case, with a plethora of confidential documents hitting the internet. One such document detailed a handful of projects that Bethesda was working on before it was acquired by Microsoft. On that list were a Fallout 3 remaster slated for 2024, a Doom prequel slated for 2023, and an Elder Scrolls 4: Oblivion remaster slated for 2022. Though it's been years since these projects allegedly began development, many fans are holding out hope that an Elder Scrolls 4: Oblivion remaster is still in the works, with a Doom prequel (Doom: The Dark Ages) finally set to release this May.

Plenty of fuel has also been added to the fire in the last few months, with many industry insiders claiming that an Elder Scrolls 4: Oblivion remaster/remake is real and still in development. Though some believed it was going to appear during Xbox's Developer Direct last month, there's still hope that Oblivion could rear its head during Xbox's summer showcase. But while an Oblivion remake/remaster could be great, Bethesda might want to dig a bit deeper.

Impactful Choices Elder Scrolls Feature Image
The Elder Scrolls: 9 Most Impactful Choices In The Games

The Elder Scrolls often tasks gamers with making tough decisions. Here are some of the most impactful choices players can be faced with in the series.

1

Bethesda Should Remake The Elder Scrolls From The Beginning

Remakes of The Elder Scrolls: Arena and Daggerfall Would Offer The Largest Sandbox in Series History

Originally released in 1994 and 1996 respectively, The Elder Scrolls: Arena and The Elder Scrolls: Daggerfall are technically the largest games in the franchise. Arena lets players explore the entire continent of Tamriel, and though Daggerfall pairs things back to just two provinces (High Rock and Hammerfell), it still contains 15,000 cities, towns, and dungeons.

Of course, for this to be possible in the 1990s, Bethesda had to make use of cutting-edge procedural generation for most of the game's quests and dungeons. It would be amazing to see Bethesda remake these gigantic Elder Scrolls games using modern procedural generation tech, something that would hopefully fix the original games' tendency to give players incompletable questlines or nonsensical dungeon layouts.

A Remake of The Elder Scrolls: Morrowind Would Be Perfectly Timed

In the last decade or so, The Elder Scrolls 3: Morrowind has become the fan-favorite entry, mostly due to its immersive sim-like qualities. For instance, players don't really receive quest markers in Morrowind, they're instead asked to listen to NPCs, follow their instructions, and complete the objective how they see fit. This high level of immersion and player-freedom is something many fans want The Elder Scrolls to return to, and Bethesda could deliver just that with a Morrowind remake.

A Morrowind remake would also come at the perfect time. Indiana Jones and the Great Circle has just introduced the immersive sim genre to a wealth of new players, meaning that Morrowind newcomers would be much more likely to give the game's more "demanding" nature a fair chance. Though the talented modding community has already done a great job of giving Morrowind a modern overhaul in various departments, it might still be worthwhile to see a fully-fledged, high-budget remake from Bethesda itself, though it would need to be careful not to remove any of the immersive elements that made the original so beloved.

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The Elder Scrolls IV: Oblivion Tag Page Cover Art
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Systems
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Released
March 20, 2006
ESRB
M for Mature: Blood and Gore, Language, Sexual Themes, Use of Alcohol, Violence
Developer(s)
Bethesda
Publisher(s)
Bethesda
Engine
havok, speedtree, gamebryo
Franchise
The Elder Scrolls
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WHERE TO PLAY

SUBSCRIPTION
DIGITAL
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Genre(s)
RPG