The Light class in The Finals is the fastest out of the three choices. They don't hit as hard or live as long as Mediums or Heavies, but they are extra slippery and more difficult to hit in general, making them perfect for players who love hit-and-run tactics.

The Finals: How to Change Nickname
The Finals: How to Change Nickname

Changing nicknames in The Finals can be a little confusing at first. For those struggling, this guide details how the process works.

There's a lot more nuance to playing the Light class in The Finals. While players can get away with playing it like in any other shooter, they'll miss out on all the valuable utility Lights can provide to the team. Here are two builds for this class that highlight exactly what Lights can bring to the table.

Updated June 15, 2024, by Marc Santos: The transition from Season 2 to Season 3 of The Finals saw a number of changes affecting the Light class. Apart from having a bunch of new equipment to play with, players can expect improvements to some of the Light class' underperforming weapons that should put them more on par with other guns in the game. As far as gameplay goes, Lights still maintain their identity as glass cannons, but they now have more tools when it comes to fighting other classes. This guide has been updated to reflect the new buffs and include a new build featuring Season 3's featured Light equipment.

The Finals Light Build: Mid-Range Skirmisher

Skirmisher build for Lights in The Finals
The Finals Light class skirmisher build

Mid-Range Skirmisher Build

Weapons

XP-54, LH1, or 93R

Specialization

Cloaking Device or Grappling Hook

Equipment

Glitch Grenade, Breach Charge, Pyro Grenade

This build emphasizes the Light class' hit-and-run capabilities. The weapons listed here all excel in mid-ranged fights, with the XP-54 being the most versatile among all options. The LH1 stands in between the other two guns, and despite its rate of fire getting nerfed from the beta, it's still a decent weapon.

The Light player's job here is to scout ahead, chunk down the enemy's HP, and disable gadgets and Specializations with Glitch Grenade. Cloaking Device is excellent for fading in and out of the enemy's line of sight, while Grappling Hook is for gaining good vantage points to shoot from. Use Breaching Charges to manipulate terrain and Pyro Grenades to deny objectives.

With the launch of Season 2, Lights now have access to the 93R, a burst-fire pistol that excels at close-mid-ranged combat. It demands more precision than the V9S pistol, but it rewards straight shooters with a very quick TTK. Use it in maps like Monaco where engagements constantly shift from CQB to medium range.

The Finals Season 3 buffed the LH1 and 93R. Both are now easier to control, and hitting headshots with them shouldn't be as hard now. However, the 93R's DPS was slightly reduced to compensate for its new-found ease-of-use.

Close-Range Assassin

Light class assassin build with the shotgun in The Finals
The Finals Light class assassin build shotgun

Close Range Assassin Build

Weapons

SH1900 or any of the melee weapons

Specialization

Evasive Dash or Cloaking Device

Equipment

Glitch Grenade, Vanishing Bomb, Flex pick

This loadout focuses on the Light's size and speed to win close-ranged fights. As the build's name suggests, you can expect this to feel like playing a mobile assassin who gets in close and deletes enemies very quickly. The SH1900 shotgun, Throwing Knives, and Dagger have the highest damage potential out of all weapons listed above, but they each have their own quirks for players to deal with (limited ammo capacity, projectile travel time, and backstab requirements, respectively).

Evasive Dash is very strong when used properly. You can catch a lot of enemies off-guard by dashing toward them to get a clear shot of their backs. Cloaking Device is also useful for getting up close and personal, but good players will be able to see a cloaked Light, especially when they're up close. When using Cloaking Device, try to approach from an angle outside an enemy's line of sight or use the general chaos of combat to mask your approach.

Previously, this loadout made heavy use of the Stun Gun to secure free kills. With the nerf it received back in Patch 1.2.0, players are better off picking a different piece of equipment. Vanishing Bomb is a very useful tool for initiating and escaping, and it fits well with the assassin theme. Use it in conjunction with Evasive Dash to strike a balance between stealth and mobility.

Light Builds For Power Shift Mode

Using the light class in the Power Shift mode in The Finals
The Finals Power Shift Light class

5v5 Power Shift Build

Weapons

XP-54, LH1, or SR-84

Specialization

Evasive Dash/Grappling Hook

Equipment

Glitch Grenade, Pyro Grenade, Smoke Grenade

The second season of The Finals introduced Power Shift, a Tug of War-style gamemode where teams fight to push a moving platform. This mode naturally favors teams who can lock the objective down and luckily, the Light class has the means to take and hold the platform as it cruises about the map.

With the action being so concentrated on one moving point in the map, Lights will be able to make tremendous use of their weapons on both sides of the range spectrum. The LH1 and SR-84 are great for chunking down enemies standing on the point, while any of the closer-ranged weapons like the double-barrel shotgun, M11, and melee weapons can wreak total havoc inside the point itself.

Evasive Dash allows for extremely annoying hit-and-run tactics for holding the objective, while Grappling Hook enables easier repositioning for marksmen. Regardless of what weapon you choose, always bring Glitch Grenade to disable Heavy shields, Medium turrets, and all sorts of mines.

Recurve Bow Build

The Finals Season 3 Feudal Japan-Themed Season - Light Build Recurve Bow

Light Bow Build

Weapons

Recurve Bow

Specialization

Stun Gun/Thermal Bore

Equipment

Glitch Grenade, Pyro Grenade, Smoke Grenade

The Recurve Bow is a high-skill weapon introduced in The Finals Season 3, and it's a great alternative to medium-long-ranged weapons like the LH1 and the SR-84. Hitting targets with it is hard, but it hits like a truck, making it an excellent pick for players who can hit headshots or those who like setting their teams up for easy cleanup kills.

Another addition to the Light's kit is the Thermal Bore Specialization, which is basically a ranged demolition charge launcher. It complements the Recurve Bow's playstyle, and it's hard to say no to a destruction tool that can be used from long range. Players who want a panic button for when those pesky melee fighters get too close for comfort can use either the Stun Gun or the Grappling Hook to disengage.

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The Finals
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Released
December 8, 2023
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WHERE TO PLAY

SUBSCRIPTION
DIGITAL
Checkbox: control the expandable behavior of the extra info

Developer(s)
Embark Studios
Publisher(s)
Embark Studios
Multiplayer
Online Multiplayer
Genre(s)
FPS