After Fallout: New Vegas, Avowed, and the original The Outer Worlds, expectations for the upcoming The Outer Worlds 2 are inevitably quite high. One way The Outer Worlds 2 can be sure to live up to fans’ expectations is to address areas where its predecessor had some room for improvement. When it comes to the variety of armor and weapons in The Outer Worlds, this is an area where the original game left a little to be desired, so The Outer Worlds 2 has an obvious opportunity to make some upgrades here.

Apart from players who wanted to collect all the different unique armor and weapons in The Outer Worlds for the sake of completionism, there are a great many weapons and armor sets in the first game that arguably weren’t worth going out of the way to collect. So, for The Outer Worlds 2, exploring a wider variety of weapons and armor could be an obvious improvement over the original game. Not only could this one take the game’s combat to the next level, but it could also have positive effects on the game’s RPG elements.

outer-worlds-2-avowed-game-rant
The Outer Worlds 2 Bears the Weight of the World Compared to Avowed

The Outer Worlds 2 and Avowed may both be Obsidian-made games, but the former has a much bigger climb to face than the latter.

9
By 

How The Outer Worlds 2 Can Expand Upon the Original’s Armor and Weapons

When it comes to The Outer World 2’s variety of weapons and armor, both quality and quantity are equally important, naturally. While introducing a wider variety would be a step in the right direction, there should also be a focus on addressing fans' criticisms surrounding the armor and weapon variety of the original The Outer Worlds.

  • Allowing unique armor and weapons to be customizable with mods while still retaining their natural strengths to make them stand out better from ordinary gear.
  • Introducing an under-armor layer and individualizing arm, chest, and leg armor could meaningfully expand upon the existing armor types.
  • A wider variety of melee weapons could be the key to expanding upon melee combat with additional offensive and defensive abilities.
  • A wider variety of Science weapons could showcase The Outer Worlds’ unique, satirical Sci-Fi humor.

New Armor Types Could Be Right at Home in The Outer Worlds 2

Building upon the light, medium, and heavy body armor types in The Outer Worlds, the sequel should consider introducing an under-armor layer that can be equipped alongside normal body armor. This would ideally allow players to benefit from additional stat boosts for combat, exploration, and dialogue-related skill checks, while also providing a little extra defensive stats.

It might also be worth separating body armor into multiple categories, such as making arms, legs, and chest pieces their own type of armor, instead of lumping them all together as full body armor suits like in the original game. This way, players would have a lot more control over the stats and defenses provided by their armor.

Assuming the companions in The Outer Worlds 2 can be permanently killed like those from the original game can be on Supernova difficulty, even the smallest amount of additional stat boosts and survivability could be the difference between life and death.

More Offensive and Defensive Options Could Shake Up The Outer Worlds 2’s Melee Combat

When it comes to the weapons in The Outer Worlds, one weapon type that arguably has the most room for improvement is melee weapons. By introducing shields and throwable melee weapons, this could take The Outer Worlds’ melee combat and stealth to the next level. With shields enabling defensive maneuvers like parrying, this could make melee combat much more involved and fluid, while throwable melee weapons could be ideal for stealth builds, or they could also be useful as a backup weapon in a pinch.

Rating block community and brand ratings Image
The Outer Worlds 2 Tag Page Cover Art
Display card tags widget Display card system widget
Systems
Display card community and brand rating widget Display card open critics widget
Top Critic Avg: 82 /100 Critics Rec: 87%
Display card main info widget
Released
October 29, 2025
ESRB
Mature 17+ / Intense Violence, Blood and Gore, Strong Language
Developer(s)
Obsidian Entertainment
Publisher(s)
Xbox Game Studios
Display card main info widget end Display card media widget start
The Outer Worlds 2 Press Image 1
Display card media widget end

WHERE TO PLAY

SUBSCRIPTION
DIGITAL
Checkbox: control the expandable behavior of the extra info

Engine
Unreal Engine 5
Genre(s)
RPG, Shooter, Adventure