Summary

  • The Witcher 3's DLC, particularly Blood and Wine, set a high standard for add-on content with its generous amount of new story content and a player-owned vineyard estate. This player property could serve as inspiration for the upcoming multiplayer spin-off.
  • Player housing in The Witcher 3 provided a sense of investment in the game world and encouraged player expression. A customizable housing system in the multiplayer spin-off could recreate this experience and incentivize players to keep playing and grinding for new content.
  • A robust housing system based on Geralt's estate in The Witcher 3 could help the multiplayer spin-off stand out from other games in the franchise. It would make players feel at home in the fantasy world and provide them with something to continuously come back to.

The Witcher has transformed from a collection of relatively obscure novels into a beloved multimedia franchise. This evolution can largely be attributed to CD Projekt Red's The Witcher 3, which redefined the open-world RPG. Even though The Witcher 3 wrapped up the original trilogy of games, CDPR is far from finished with the world of The Witcher. Project Sirius is currently in development as a multiplayer spin-off to the franchise, and while this is one of only a handful of new Witcher games that will expand the series, developer The Molasses Flood should make sure to borrow from the features that made The Witcher 3 a smash hit.

The Witcher 3's DLC raised the bar for add-on content across the industry. Hearts of Stone delivered fans with an 8-12 hour additional story arc. This expansion provided players with robust content and more of the game's high quality story telling. Hearts of Stone provided excellent value, but Blood and Wine was even more generous. For $19.99, players were given a new map to explore, 15–20 hours of new story content, and a home on a vineyard. Geralt's new vineyard estate is a gratifying win for a character who deserves a rest after years of turmoil, and it could also serve as inspiration for the new multiplayer Witcher title.

RELATED: It's Time for the Witcher Games to Shake Up Sword Lore

Geralt's Vineyard Estate Gave Player's A Home Base

Witcher-3-Corvo-Bianco

By the time players have reached Blood and Wine, they have spent dozens of hours following Geralt's journey. The Witcher 3 wraps up his story neatly, and Blood and Wine is something of a send-off for the character. While Geralt is still fighting, the stakes are lower, and the expansion feels like him riding off into the sunset. Geralt's acquisition of Corvo Bianco finally gives him a home, and for the first time, it gives players a base within the game. With a number of upgrades and paintings, shields, and trophies to collect, Geralt's estate was something that players could really get invested in.

The player housing in The Witcher 3 is limited and comes late in the experience, but it provides an important framework for Project Sirius. In the multiplayer Witcher game, players will need to feel invested in the world and their achievements in it, and player housing is the perfect way to do that. Players could have homes in different places that serve different functions. Furthermore, guest rooms could transform from a way to invite an NPC to visit to a method of actually housing one's friends. Housing provides not only utility, but it encourages player expression and multiplayer interactions.

Housing Is Good For Player Expression

Corvo Bianco Witcher 3

Player expression is important in multiplayer games, and housing would be a boon to this. Players could mount trophies from hunts on their walls. This would incentivize players to keep doing hunts and trying new content. Money could be used to expand and customize properties by adding more rooms, gardens, decorations, and more. The presence of different cosmetics would allow players to make their home unique, and would give players plenty to grind towards. Visiting friends' islands in Animal Crossing is one of the series most fun features, and a customizable housing system in The Witcher multiplayer spin-off could recreate this experience in its fantasy world.

While The Witcher's multiplayer spin-off is still years away, excitement around the series has not dwindled. There are multiple Witcher games in development, and the promise of a multiplayer title for the franchise is an exciting one. A robust housing system based on the framework set by Geralt's estate in The Witcher 3 could help to make the multiplayer entry stand out from the crowd. By expanding on the system introduced in Blood and Win e , The Witcher's multiplayer spin-off could really make players feel at home in its world and give them something to keep coming back to.

The Witcher multiplayer game is currently in development.

MORE: The Witcher 3 Gets New Update 8 Years After Launch