A week before the release of Renegades, rumors about Destiny 3 have surfaced again on social media. Deakstiny on X claims that Destiny 3 is in very early development, and that more information will follow in the coming months. Whether or not this is true is still very much up in the air, as rumors have circulated about a potential third installment in the past, with no real confirmation. However, what makes this different is Deakstiny's solid track record with leaks in the past.
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It's hard not to get excited about the possibility of a third installment, especially considering what the state of Destiny 2 has been since the release of Edge of Fate. Story-wise, the franchise seems to be on the right track, but many core gameplay changes left fans feeling frustrated. Now, with Renegades, there's slim hope, coupled with skepticism, that Bungie will turn the ship around. If the rumors about Destiny 3 are true, here's what it needs to get right to be a success.
More MMO Features
More Customization And A Better World
There's a lot Bungie could adopt from other MMOs to spice up Destiny 3. For one, a personal space that could be accessed, such as a clan house or the player's own ship, no matter how big or small, could add that extra bit of fun customization. More importantly, though, the world needs a major overhaul.
Improving the patrol experience with world bosses and better events (that also give better rewards) could actually incentivize players to interact with some of the game's incredibly well-made locations again outside of bounty grinding and other busywork.
A Better Crucible Mode
The PVP Side Desperately Needs Some Love
It's no secret that the PVP players of the game feel deeply neglected. For some time now, the Crucible hasn't felt like a major priority to Bungie, but it should be. PVP is one of the better ways to stream and create content on Destiny 2, so when that part of the community isn't tended to, the game as a whole starts to suffer.
Moreover, having a robust PVP mode could help pull players from other looter shooters and competitive FPS games. There's a lot that needs to be nailed here, with dedicated servers being the main concern and proper PVP balancing.
Looting And Shooting That Feels More Rewarding
Grinding, But In Moderation, With Satisfying Rewards
Edge of Fate really pushed the envelope when it comes to grindiness, and while some changes were good conceptually, they translated poorly into actual gameplay. It's no surprise that so many called solo Caldera "the mines" in the first few months of the expansion, and even Bungie recognized this issue in a TWID and has since started implementing changes to lessen the grind for high-tier and high Power loot.
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Destiny 3 needs to further lean into this. The game has to respect the player's time and efforts with every activity, with the possibility to focus on specific loot without having to mindlessly replay the same content for hours on end for a slim chance of Tier 5 gear or high Power loot. It could be that it's time to completely say goodbye to Power in Destiny 3.
The Return Of Crafting, In Moderation
The Best Tool For Collectors And Those With Limited Time
Crafting is a great way to guarantee loot drops and lessen grind. Not everyone has the time, nor the resources, to run an activity multiple times a week. That being said, it does eliminate the thrill of getting a random drop in endgame content in particular, so finding a balance is important if Destiny 3 is really happening.
One way to address this issue is to bring back crafting for weapons, but make enhanced perks available only for random drops. This way, collectors get to have the weapons they want for each season without relying on luck alone, but the thrilling part of receiving random loot is still preserved.
A Robust New-Player Experience
Newcomers Are Too Often Confused When Starting The Game
One of the major issues the franchise faces right now is a lack of new players. The game is simply too complex and intimidating, with over a decade's worth of story beats and lore for players to catch up on. It's a huge investment, especially when so much of the content is locked behind paid expansions.
Bungie's biggest priority for Destiny 3 should therefore be a robust, straightforward new player orientation. This quest line could guide the player through a unique set of missions (and not just old missions with different dialogue) that explain some of the game's major story points, while also introducing basic buildcrafting, weapons, activity types, resources, and so on. Designing the perfect new light "campaign" won't be easy, but it could certainly be lengthier than what players have now.
No Sunsetting Or Vaulting
Acquired Content Is Content Players Should Get To Keep
There's so much Destiny 2 has brought back over the years that much is certain, but many still have a bad taste in their mouths from the sunsetting and vaulting of content. While the reasoning behind it from a technical point of view can be understood, it's incredibly jarring for new players to hear about quests and campaigns that majorly affected the game world, and which are no longer available.
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For older players, it's a matter of losing access to content they paid for. The Red War campaign is always the number one cited example of this, along with some of the older raids. If Destiny 3 rolls around, it needs to be more strategic about the content it introduces and ensure that the content (both guns and missions) remains accessible as the years go by.
A New Engine And Better Servers
Less Errors, Smoother Launches
Speaking of vaulting and sunsetting, the current game engine has its limitations, which have led to some of these unpopular decisions. Destiny 3 absolutely needs to make some cuts here: a new engine and dedicated servers that ensure players experience more stability and fewer errors, especially around the launch of new content.
Most importantly, and this may be controversial, Destiny 3 should step away from supporting old-gen consoles. It's this continuous support that puts limitations on Destiny 2 and what the game can realistically do. It might actually be time to just move on from Xbox One and PlayStation 4 for good.
Story Content That Isn't Drip Fed
Let Players Choose Their Adventure (And Pace)
Bungie has already made great strides in how it delivers the story of Destiny 2. Players have generally never been fans of the drip-fed content that has them logging in for fifteen minutes on a weekly basis for a bit of extra lore, and then waiting seven days for the story to continue.
Moreover, non-linear content gives players a bit more freedom in how they choose to interact with the story and the world. Edge of Fate dipped its toes into this already with side quests, so hopefully, Bungie continues with that direction. Story-wise, the game is headed down a promising path with the Witness defeated and the Nine becoming major players, making it the perfect moment to move on to Destiny 3.
New Lore, New Frontiers, New Enemies
This Is The Time To Introduce Something Fresh
The Light and Dark saga gave players the Dread as a new faction. With Destiny 3, it would be the perfect moment to introduce something completely new and fresh. Given how big the universe is, and how the Nine are being introduced as these weird, eldritch alien beings, there's so much untapped potential that Bungie could sink its teeth into.
New locations, new frontiers, and new enemies are a must for Destiny 3. While it's certainly nice to revisit iconic places from the past, some players have stuck around since the first game and would definitely love to explore locations, cultures, and species that feel vastly different from anything previously introduced in the game. Now is the time to innovate and to wow the playerbase.
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