Tony Hawk’s Pro Skater 3 is a beloved entry in the Tony Hawk’s Pro Skater franchise, and the upcoming Tony Hawk's Pro Skater 3 + 4 will give fans the opportunity to revisit this classic. While it is a source of nostalgia for many players, it also paved the way for the series’ future, introducing staple mechanics like the revert, switching the skater’s stance and keeping the player’s combos going.
Tony Hawk’s Pro Skater 3 + 4 is set to release on July 11, 2025, featuring many of the classic levels from Tony Hawk’s Pro Skater 3. Some of this installment’s levels show room for improvement, but there are many that are some of the best in the series. The THPS3+4 remake has been a long time coming, but before it launches, looking back at THPS3’s levels would help to see how they compare to the remake.
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S Tier THPS3 Levels
Airport
Airport is one of Tony Hawk’s Pro Skater 3’s most iconic levels. Much like Mall from the original game, Airport takes a space that many players may be familiar with and converts it into a skate park. Some sections of the level are simple, but its simplicity is where it shines. It also includes some great set pieces, such as the window overlooking the planes, and the luggage conveyor leading to a helicopter outside. It’s a very memorable THPS level that is fun to play and easy to build a high score on.
Canada
As one of the largest maps in the game, Canada has a little bit of everything. Whether players prefer slower street skating, skate parks full of combo potential, or an expansive level to explore, Canada delivers. Each playthrough is able to provide a different experience, with many lines that players can follow with enough freedom for them to make their own. It’s also the only level in Tony Hawk’s Pro Skater 3 to have a snowy environment, making it stand out among the rest of the game’s sunny streets and indoor parks. The PS1 and N64 iteration of Canada is very different, and actually surpasses its later-generation counterpart in some ways, making it one of the best levels across all versions of THPS3.
Suburbia
Part of the appeal of Suburbia is its realistic feeling. Being able to pull off impossible tricks in an average neighborhood is a charming idea for a level. What makes this level truly stand out, however, is the haunted house. Its foreboding appearance is always looming over players as they skate around the suburbs. After helping The Thin Man, players are granted access to the house’s backyard, interior, and half-pipe-shaped roof. The level is vaguely Halloween-themed, giving it a unique vibe compared to the rest of the levels in Tony Hawk’s Pro Skater 3.
A Tier THPS3 Levels
Foundry
Every Tony Hawk’s Pro Skater game has an iconic opening level, and Tony Hawk’s Pro Skater 3 does not deviate from this rule. Foundry is a great introductory level to the game, utilizing a similar aesthetic and design to Warehouse and Hangar – the first levels of the prior two games in the series – but making it varied enough to stand up on its own. It serves as a solid basis for the rest of the game, and is one of the best levels in THPS3, despite acting as the game’s tutorial level.
Los Angeles
Los Angeles has a similar feel to Tony Hawk’s Pro Skater’s Streets and THPS2’s Philadelphia levels, but is much more inspired. For the most part, the level is believable as a livable space, encouraging players to get creative with what they can skate. It doesn’t lose the playfulness of the series, though, from the expected grind rails and quarter-pipes scattered across the level, to the fire truck and brightly-colored stone structures. For a street-based level, Los Angeles offers a surprising level of verticality, letting players get some serious air.
Skater Island
Skater Island blends the traditional skate parks with the bizarre elements that the Tony Hawk games have become known for. Based on the real-life skate park of the same name, this level offers a nice amount of variety in its interior section. It’s packed with interactable objects without ever feeling too cramped, giving players a lot of space to keep performing tricks without fear of slowing down. If the player heads outside, they’ll find a pirate ship with a skate park built into it, adding to the odd humor found throughout the rest of the THPS series. In the distance, it’s also possible to spot the cruise ship that players can skate on later in the game's campaign, making the world feel that much more interconnected.
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B Tier THPS3 Levels
Tokyo
Tokyo is one of Tony Hawk’s Pro Skater 3’s most visually distinct maps. Set during the night, the level is soaked in neon lights that guide players to different skateable areas. Functionally, it’s a relatively small street level with a skate park built onto it, but stylistically, it’s one of the most interesting. What elevates this stage higher, though, is a secret skate park that THPS3 players can find when a certain objective has been completed.
Warehouse
Warehouse has become a staple of Tony Hawk’s Pro Skater level, featuring in the first game in the series and many others since. The version in Tony Hawk’s Pro Skater 3 is identical to what players remember from the original game, but is improved by the new gameplay mechanics added by the series’ third installment. It’s a relatively basic level, but the layout is immediately recognizable and nostalgic for some players. Since it featured in the remake of the first two games, it’s unlikely that this level will return in Tony Hawk’s Pro Skater 3 + 4, as well as THPS3’s other levels ported from the original.
Roswell
The final unlockable level in Tony Hawk’s Pro Skater 3 is Roswell, which becomes available after players achieve 100% in Career Mode with nine skaters. As the last level in the original THPS game, it’s a great reward for fans of the series, and holds up as a great level. The skate park is fairly standard, but is memorable because of its unique Area 51-inspired setting, complete with a UFO and the Roswell Alien who became playable in Tony Hawk’s Pro Skater 1 + 2.
The Zone
The Game Boy Advance version of Tony Hawk’s Pro Skater 3 is often overlooked, despite being a good handheld port for its time. The Zone was exclusive to this version. It starts out relatively small, comparable in size to the other levels in the game, but as the player completes certain objectives, more sections of The Zone are added, resulting in this version’s most expansive map. Its isometric gameplay prevents it from reaching the heights of other THPS3 levels, but it was the best the GBA could offer and could be deserving of a comeback.
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C Tier THPS3 Levels
Rio
While it isn’t a bad level, Rio does very little to stand out among Tony Hawk’s Pro Skater 3’s other levels. It has a good sense of flow and some great gaps to learn, but there is little of value for players to experience after their initial playthrough. THPS3 players can achieve high scores on the level, and the secret bowl outside the main park is a nice addition, helping it to differentiate itself from other competition skate parks in the series, but its smaller scope and more basic layout set it below THPS3’s better levels.
Burnside
Another returning level from the original Tony Hawk’s Pro Skater, Burnside is one of the weakest levels in THPS3. Though it is an improvement over the original as players are able to revert and manual in Tony Hawk’s Pro Skater 3, the layout leaves a lot to be desired. There isn’t much to do in this level, and when compared to the other game’s skate parks, it’s unlikely to leave an impression.
Oil Rig
Oil Rig is a level exclusive to the Xbox version of Tony Hawk’s Pro Skater 3, and fortunately for players on other consoles, they weren’t missing out on much. The level is big, allowing players to skate at multiple tiers, and while the boat in the lower area is a great mini skate park, the rest of the level offers a lot of grinding opportunities and very little else. Fans of these games may remember its reworked iteration in Tony Hawk’s American Wasteland, which improved upon the level’s design by adding much-needed variety.
Downhill
A level exclusive to the PS1 and N64, Downhill doesn't offer much. In comparison to the Downhill Jam and Mall levels of the original Tony Hawk’s Pro Skater, Downhill is a straight incline with a bowl and grind rails at the bottom. Outside the 10 stat points that can be acquired on the level, there is very little to do. The reimagining of Downhill in Tony Hawk’s Project 8 was a major step up, and showed what this level could have been capable of.
Paris
While it was intended to be released on all platforms, Paris was only officially released on the Game Boy Color version of the game. Even compared with other levels on this console, Paris lacks the opportunities for players to express their creative freedom. Beta elements of the unfinished version of the level on other systems shows a lot of promise, but the Game Boy Color’s offering struggles to live up to this.
- Released
- October 30, 2001
- ESRB
- T For Teen // Blood, Mild Lyrics, Suggestive Themes
- Developer(s)
- Neversoft, Shaba Games, Vicarious Visions, HotGen
- Publisher(s)
- Activision
- Engine
- RenderWare
- Multiplayer
- Local Multiplayer, Online Multiplayer
- Franchise
- Tony Hawk's Pro Skater
- Number of Players
- 1+
- PC Release Date
- March 29, 2002
- Genre(s)
- Sports