Two Point Museum follows on from other popular simulators from Two Point studios, such as Two Point Campus, but instead tasks players with the responsibility of getting several different museums up and running. As a curator, you'll open and expand on a number of locations, each with their own distinct theme.

A pivotal part of the customer's experience in your museum is the collection of exhibits that are on display. These are relatively easy to come by, in theory, but their requirements will become more challenging as the game progresses, and some exhibits will only be revealed to you in parts. With this in mind, an understanding of how to complete exhibits in Two Point Museum will help you on your way to curating a number of incredibly informative and extremely profitable establishments.

How To Get Exhibits in Two Point Museum

Without any exhibits in your museum, there's nothing for your paying customers to appreciate when they visit your establishment. Thankfully, there's a fairly simple way to resolve this obstacle, but it is one that gets progressively more complicated as you earn stars and open more museums.

To acquire exhibits, players will need to send their staff on expeditions across Two Point Museum's ever-expanding map, with each location requiring a certain number of objectives to be completed first. Some of the more basic exhibits can be sourced from simple one-person trips, but the rarer and more valuable pieces will require multiple staff members, a lot more experience, and plenty of time to carefully uncover them.

Each location will indicate how many discoverable items you have found, which will give you some incentive to either repeat previous journeys or move on to more challenging trips. In saying that, discovering an exhibit doesn't necessarily mean you have acquired all the necessary parts to complete it, which is where multi-part exhibits add another layer of gameplay to your experience.

How To Complete Exhibits in Two Point Museum

Along their journey to curating the ultimate museum experience, players will need to carefully put together a cohesive exploration of a museum's many themes. A big part of this is the collection of exhibits they amass, some of which won't come to you completed from the start.

For some exhibits, such as the Prehistoric Boa Constrictor Skeleton, you will need to embark on multiple trips to the same location, some of which will require staff to be trained in certain skills, to complete it. While it certainly holds a degree of interest and prestige in an incomplete state, there are far greater rewards and customer reviews to be gained from having all pieces of an exhibit. To increase your chances, selecting "Detailed" when choosing the duration of an expedition will bring you greater success.

You can check the Rewards tab in each location to find where the missing parts of your incomplete exhibits can be sourced.

Once completed, an exhibit's value will increase, which will reward players with much higher customer reviews, and even increase the monetary value of the piece, in case you wish to sell it for cash.

Rating block community and brand ratings Image
Two Point Museum Tag Page Cover Art
Display card tags widget
Simulation
Strategy
Life Simulation
City Builder
Display card system widget
Systems
Display card community and brand rating widget Display card open critics widget
Top Critic Avg: 85 /100 Critics Rec: 91%
Display card main info widget
Released
March 4, 2025
ESRB
Everyone / Crude Humor, Mild Language, In-Game Purchases
Developer(s)
Two Point Studios
Publisher(s)
Sega
Display card main info widget end Display card media widget start
Two Point Museum Press Image 3
Display card media widget end

WHERE TO PLAY

Checkbox: control the expandable behavior of the extra info

Genre(s)
Simulation, Strategy, Life Simulation, City Builder