Whether it's through physics systems, crazy gameplay ideas, wild visual design, or something else entirely, gamers love creating their own virtual chaos. Open-world games that let you go on a rampage or PvP shooters that encourage wild tactics are consistently popular for a reason; these games encourage you to embrace madness and thrive amidst insanity.
9 Best Open-World Games That Let You Reshape The World With Creativity, Ranked
From Valheim to Fallout, these open-world games give players the power to reshape terrain, build from scratch, and leave creative marks on worlds.
The good news is, there are even more games built around player-created chaos on the horizon. From PvP shooters on office chairs to trains that can pull off skateboarding tricks, these upcoming games are all built to embrace whatever crazy ideas you can come up with, ensuring that, on top of cool gameplay mechanics and weird stories, you feel like your own style of chaos bubbles to the surface.
Last Man Sitting
Roguelite Arena Shooter Built Around Office Chairs
|
Platforms |
PC |
|---|---|
|
Release Date |
TBA |
|
Developer |
DoubleMoose Games |
|
Genre |
Roguelite, Arena Shooter |
Promotion for Last Man Standing has been out there for a while, and with no release date announcement yet, some are starting to wonder if "development hell" in this case may indeed be eternal. However, it should be noted that much of the reason for this delay is that DoubleMoose Games has developed a single-player and co-op roguelite element to complement their previously showcased 2v2 PvP arena shooter.
Both of these components are focused on ridiculous and chaotic action. Players can upgrade both their weapons and their chairs, and while playing, they can do more than just roll around: backflips, grinding on rails, and more is all possible. The roguelite mode sees you facing off against roboticized office appliances, while the PvP mode is a king-of-the-hill-style tournament that can be played with friends or strangers online.
Kingmakers
Bringing A Machine Gun To A Medieval Sword Fight
Kingmakers
Display card community and brand rating widget Display card open critics widget Display card main info widget- Developer(s)
- Redemption Road
- Genre(s)
- Third-Person Shooter, Strategy, War & Military, Tower Defense
Much like Last Man Sitting, Kingmakers is still lacking a release date. Originally scheduled for October 8, 2025, the game was delayed indefinitely just two days before launch. To some, that might be a red flag, and there is some historical precedent for that perspective. However, the announcement was loaded with details regarding the reason for the delay, largely outlining how ambitious this project is from the team at Redemption Road.
On the surface, Kingmakers is a frenetic and frankly brilliant combination of third-person shooters and Medieval RTS sims. You play a time-traveling soldier who returns to Medieval England and turns the tide of key battles, preserving the future and staving off the apocalypse. The game's signature battles are fully simulated, with thousands of soldiers running individual AI that determines their actions and loyalties. Six massive, fully-explorable castles support destruction physics from both your and the NPCs' attacks in battle. Besides machine guns, you can lead the Medieval assault with shotguns, snipers, grenade launchers, or call in vehicles like trucks, motorcycles, and even helicopters. You can also seamlessly jump into a tactical view to issue orders to your soldiers. It's a lot, and while the idea is fantastic, some development hiccups are understandable.
All Will Fall
Player-Created Chaos With A Time Delay
All Will Fall
Display card community and brand rating widget Display card open critics widget Display card main info widget- Developer(s)
- All Parts Connected
- Genre(s)
- City Builder
For fans of city builders, All Will Fall is a post-apocalyptic game where you're tasked with building a vertical colony in the middle of the ocean. You'll also have to manage your populace — from rationing food to handling uprisings — and deal with randomized world events like massive storms, refugees, and other structures that mysteriously appear in the distance.
The standout (and chaotic) element comes in the form of structures governed by a physics system, meaning you must consider real-world construction methods when expanding your city. Any building in the game can collapse, and if it's near the top of your structure, it will take out other buildings on its way down. Unsurprisingly, small mistakes can snowball into massive problems and devastating losses, and when the stakes are the literal preservation of humanity, the tension will ratchet up quickly.
Bandit Trap
3v1 Home Alone-Inspired Madness
Bandit Trap
Display card community and brand rating widget Display card open critics widget Display card main info widget- Developer(s)
- PICOMY
- Genre(s)
- Action
For any gamers who are fans of the iconic Home Alone Christmas movies (at least, the first two), Bandit Trap is an inspired take on the formula that turns Kevin McCallister's thief-stopping schemes into a 1v3 competitive showdown. Think of it as a cross between Payday 2, Super Smash Bros., and Ultimate Chicken Horse.
A History of Home Alone Games
The holiday season is in full swing, and gamers might be feeling nostalgic for some classic NES, SNES, and Sega Home Alone gameplay.
The Trapper's job is to rig their home with a series of booby traps. Spring traps, bombs, water guns, and more are all on the table, and they can be activated remotely or manually by hiding alongside them. The three Bandits need to strategize, choose a kit and entry point, then evade the Trapper and their traps, and gather 10 treasures to secure victory. Health is dictated by a percentage system, and the Trapper must get all three Bandits to 100% damage to get the win. Everything is physics-based, from the effects of explosions to environmental destruction, ensuring that every round gradually and hilariously devolves into a chaotic mess.
Grand Theft Auto 6
Sure, There's A Story, But We're Just As Excited For The Sandbox
Grand Theft Auto 6
Display card community and brand rating widget Display card open critics widget Display card main info widget- Released
- November 19, 2026
- ESRB
- Rating Pending - Likely Mature 17+
- Developer(s)
- Rockstar Games
Rockstar's storytelling sensibilities have evolved a lot since the days of Grand Theft Auto: Vice City. Where once their focus was satirical and often absurdist single-player stories, they have gradually matured in the last 18 years, starting with GTA 4 and Red Dead Redemption, evolving further with GTA 5, and reaching rarefied air with Red Dead Redemption 2. Now, Grand Theft Auto 6 is looking to further solidify the studio's writing pedigree with its Bonnie and Clyde-esque story about a pair of romantically involved criminals.
Naturally, while everyone is excited about the story, Grand Theft Auto games are always about the sandbox, and the next entry is unlikely to change that trend. The responsiveness of the world, the variety of activities, the wanted system, and anything new that Rockstar has in store are all going to contribute to that feeling of breaking the rules in a massive, detailed world that responds organically to your actions. When it comes to player-created chaos, no series has the pedigree that Grand Theft Auto does, and the upcoming sequel is sure to elevate the series' status even further in that regard.
Romeo Is A Dead Man
Suda51 Loves Some Chaos
Romeo is a Dead Man
Display card community and brand rating widget Display card open critics widget Display card main info widget- Released
- February 11, 2026
- Developer(s)
- Grasshopper Manufacture
- Genre(s)
- Action, Science Fiction
Even though Romeo is a Dead Man is a linear action game, it thrives on player-created madness. Suda51, director of surreal action games like the No More Heroes trilogy and Killer7, has made a career of developing games founded on visual and violent chaos, and Romeo is a Dead Man looks to continue that trend in the modern console generation.
7 Hardest Suda51 Games, Ranked
Suda51 is known for taking bold risks with his games, but this has also made some of them brutally difficult to complete.
Romeo gains his power from the blood of his enemies, literally. Switching between swords and guns, he carves a visceral swath through his opponents. Gore is not at a premium in these encounters. Romeo is a blur of violence, carving up space-time criminals in close, or blasting them to pieces from a distance, and the viscera flies in all directions in response to every attack. It's more curated chaos than some of the physics-driven gameplay we've covered already, but it is player-driven chaos nonetheless.
Denshattack!
Skateboarding, But You're A Train
Denshattack!
Display card community and brand rating widget Display card open critics widget Display card main info widget- Released
- 2026
- ESRB
- E10+ For Everyone 10+ // Fantasy Violence
- Developer(s)
- Undercoders
- Genre(s)
- Platformer, Action
Do you like skateboarding games? What about trains? If your answer to both of these questions is "Yes," you might like to see how the two ideas combine in Denshattack! Rails are more of a suggestion than a requirement for this locomotive, as you guide it through various regions in Japan, pulling off tricks, battling bosses, and completing challenges.
The chaos in Denshattack! Occurs naturally just by playing. Some of it is designed, but much of it comes from your own input as you push the limits of what a train can reasonably accomplish. There's a narrative here, but let's be honest: the draw of this game is the lunacy of the idea, the stylized visuals, and the need to see just how crazy things can get when you master control of a train that can pull off a 360 spin, land on a wall, and then grind a rail back down to the tracks.
Rebounder
Neon White In 2D And While Wearing A Tether
|
Platforms |
PC |
|---|---|
|
Release Date |
TBA |
|
Developer |
ThirtyThree Games |
|
Genre |
Platformer, Speedrunner |
The frenetic speedrunning gameplay of Neon White is what made that game stand out, and Rebounder is looking to recapture that magic in the form of a 2D platformer. You play a rebounder, a worker on a planet far from Earth. You use tools like explosive spores and your suit's tether to bounce, swing, and soar through bite-sized levels, seeking to improve your completion time with each attempt.
The beauty of games like this is that each level feels chaotic before you're familiar with it, but as you practice and refine your process, you learn to turn that chaos to your advantage. It's an addictive gameplay loop, with fast respawns, smooth controls, and no penalty for failure or restarting, encouraging you to experiment with every mechanic to see if that cannonball launcher can be combined with an explosive spore to launch you far enough to shave another second off your time.
8 Best Co-op Games For Maximum Chaos
Chaos between friends is guaranteed in these co-op games that provide the perfect playground for shenanigans.