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Tom Clancy's Rainbow Six Siege X
Its a good game. I like to play a few games after work when I'm feeling tactical. The only thing I really can't stand about this game though, is when you run into those really annoying comms chatter boxes. They either are just talking with their lips moving and not really saying anything that has to do with the game or and breaking the concentration of their teammates after they have died, they try to either tell you how to play your game or they simply just try to confuse you after they have had their chance in the game to play, and some are just super obnoxious. Then you have those you encounter who make the game humorous, fun and enjoyable.
The Alters
I withdrew my last review to this game because as I played more of the game, if you can't seem to get your crew working, don't have enough supplies, not enough storage space for the planetary materials you need to survive in the game, you will eventually run into the problem that that game will only last about 40 days in game. You have to constantly go to sleep, and each day the sun gets closer and closer to the planet, which means if that happens, no matter how far you are in the game, its game over. Its you beat the game basically in one try or you just fail, and then you have to start either all over or a previous save from the looks of it. The only interesting thing about this game for me was that you were able to take what they called a Quantum Computer, and it branches out your memories, which then you use a planetary material called peridium to use in the Quantum Computers detailed structures of your past memories and creates a life path for a clone or in this case hence the name "Alters" into either a Scientist, Miner, Doctor, and Technician. These become your "Altered Physical Reality Self" helping you on board the mobile space station. If you can't get them to work or don't have enough crew, resources, and storage space, time will run out in the game and the sun will basically kill you and your crew and burn the space station up, and again which means game over. I thought it was good in the beginning but then I realized once I hit the last day, I had 11 hours and my main character was tired from working, and I had to sleep, as soon as he woke up, game over. Was an interesting start to the game, but to put this kind of element into it where its just game over no matter how far you get in your resources, it's a time sensitive game, and it was like to much of the sims elements was in it, you had to worry about resources, to the alters moods, to having stock, and storage space. Bit of an overload. The game is fun, just a little to much micromanagement.
The Legend of Zelda: Ocarina of Time
Can't believe this game is 27 years old, I remember on the weekends me and my friend would play this endlessly trying to solve every puzzle, find all the hidden treasures. Loved this game. I think the hardest temple of them all was the Water Temple. Constantly having to change the water levels, going through the same rooms 5 times or more and equipping the iron boots made the Water Temple quite challenging. Anyone that hasn't played this game and they walk into this temple they are in for treat....lol. Those Zero-Lag XP eye supplements, you might want to take a couple of those before entering this temple, your going to need all the concentration you can get.....
Clair Obscur: Expedition 33
I've been playing this game now for about 20+ hours and I have come across several things that should be noted as you play. Especially in the area of attribute allocations. You will notice that you have 5 areas that you can allocate attribute points. What you want to look for is the areas that allocate the single attribute to multiple areas and then fill in the rest, in this way you are allocating to all areas such as Health, attack power, speed, defense, and critical rate. I didn't start noticing it until maybe after 15 hours of gameplay, anyways, if you allocate this way your characters will build a lot quicker than just allocating to a single area. When you play again just look for the areas that allocate a single attribute point to several areas and then use the remaining points to fill in what wasn't leveled up. It's an excellent way to build your characters attributes that way none of your 3 points that you obtain from one level is wasted on a single location.
Metroid Prime 2: Echoes
I've played every single Metroid game that was created, and this particular game is a work of art and masterpiece. I don't know how this game didn't get a game of the year award, and it should get a best graphics award. Exploring uncharted worlds in the power suit of Samus Aran was truly an exhilerating experience
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See AllBattlefield 6 Has Already Beaten Call of Duty in One Aspect
For years I have watched this game evolve from the PC version of Battlefield 1942 and 1943 to what it is today, and I have been part of the Battlefield community ever since its discovery back in those days. The player count for this game will always be in large scale due to being one of the most interactive military simulated games ever created. From flying high in a jet, or letting rockets rip from an Apache helicopter, this game delivers the frontline action of a simulated experience to being in combat. Call of Duty is a cartoon compared to this game. Dice and EA delivers once again another action-packed Battlefield full of surprises. Even now when firing your weapon, you hear the casings of the shells hit the ground or eject from the chamber in a crystal-clear ping. I've been a part of the Battlefield community for years, and we have as a community have had a hand in the development of this game over the years and with the beta, we get a foretaste of the action that awaits us. This game will always be better than Call of Duty due to its interactive play style with different vehicles. Its release is in 8 weeks from today, the beta will be up again on Thursday August 14-17. And you can bet I will be on the Battlefield with my comrades laying down some cover fire and revives to keep them in the game. It doesn't matter to us in this game who wins or loses, we Battlefield Veterans of this game love it solely for its environmental destruction, vehicles, and ground troop urban warfare battles. We live and breath this game, and Battlefield 6 has brought a whole new bag of toys.
9 Best Nintendo Games that Focus on Exploration, Ranked
Metroid Dread is probably one of the hardest Metroid games I have ever played. You have to be exceedingly accurate in all your actions in the game due to the amount of damage you take from the environment and creatures that lurk in each sector you find yourself in, you can have 5-6 full energy tanks but lose them in a matter of seconds. I have still yet to beat this particular title. I'm stuck on the boss Drogyga, and I think I have just that very amount of energy tanks, and to say this boss is difficult is an understatement. I usually get very close to beating the boss, but the boss also has worn my health down by the time he starts opening up with new attacks that you have to become familiar with to avoid them and defeat him, of course it only gets harder once you get closer to beating him, good game and great exploration, and Metroid will always rewarding to anything that you have to sink time and patience into to finding it.